Dauntless

WELCOME TO DAUNTLESS

Dauntless Manifesto
"We believe that cowardice is to blame for the world’s injustices. We believe that peace is hard-won, that sometimes it is necessary to fight for peace.

But more than that:


 * We believe that justice is more important than peace.
 * We believe in freedom from fear, in denying fear the power to influence our decisions.
 * We believe in ordinary acts of bravery, in the courage that drives one person to stand up for another.
 * We believe in acknowledging fear and the extent to which it rules us.
 * We believe in facing that fear no matter what the cost to our comfort, our happiness, or even our sanity.
 * We believe in shouting for those who can only whisper, in defending those who cannot defend themselves.
 * We believe, not just in bold words but in bold deeds to match them.
 * We believe that pain and death are better than cowardice and inaction because we believe in action.
 * We do not believe in living comfortable lives.
 * We do not believe that silence is useful.
 * We do not believe in good manners.
 * We do not believe in empty heads, empty mouths, or empty hands.
 * We do not believe that learning to master violence encourages unnecessary violence.
 * We do not believe that we should be allowed to stand idly by.
 * We do not believe that any other virtue is more important than bravery."

Dauntless Initiation

 * 1) The initiates are separated during the first stage of initiation. The Dauntless born initiates are trained by Lauren, and the transfers are trained by Four and Eric.
 * 2) They take the initiation process very seriously.
 * 3) There are three stages to Dauntless initiation: The physical, the emotional, and the mental.
 * 4) The Dauntless born initiates and the transfers are scored separately for the first stage, which is physical combat.
 * 5) In the physical stage, initiates learn how to fight and are pitted against each other to prove what they have learned. They are scored based on their victories and losses.
 * 6) In the emotional stage, initiates are put into a simulation where they face their fears, oblivious to the fact that it is a simple simulation, and have to calm themselves to get out. The Divergent seem to have a knack for this stage, as they are aware it is not real.
 * 7) In the final stage, the mental, initiates are put into their fear landscapes, which reaches for every fear within the person subjected to it and creates a simulation in which they must face each one. This time, they are aware that it is not real.
 * 8) The initiates all sleep in the same room (boys and girls).
 * 9) The Dauntless provide the transfers with some basic black clothing at the beginning of initiation.
 * 10) Those not in the top five of each initiation class typically end up as guards.
 * 11) It is tradition for initiates to divide into two teams and play capture the flag at the Navy Pier during initiation.
 * 12) Initiates are reminded to not to seem too attached their families when they visit on Visiting Day since the Dauntless take the phrase ‘faction before blood’ very seriously.
 * 13) Initiation Day is chaotic with people everywhere, with many of them drunk.

Source
http://divergent.wikia.com/wiki/Dauntless#Dauntless_Manifesto.5B1.5D